AI Insights · Timothy · July 2022
Top 5 Squad RPG Apps on Android in the US: Q2 2022 Performance
An overview of the performance of the top 5 Squad RPG apps on Android in the US for Q2 2022, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Squad RPG applications on the Android platform in the United States showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared based on data from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw weekly revenue peaking at around $1.7M in late April and late May, with a notable dip to approximately $1.2M towards the end of June. Weekly downloads were relatively stable, ranging from about 27K to 35K, with a high of 35.6K in late May. Active users hovered around 115K to 118K throughout the quarter, maintaining a steady engagement level.
MARVEL Strike Force: Squad RPG by Scopely experienced fluctuations in revenue, starting at about $762K in late March and ending at $700K in late June. Downloads saw a significant spike to around 45K in late May, but then dropped to approximately 9.5K by the end of June. Active user numbers peaked at nearly 191K in late May before declining to roughly 110K by the quarter's end.
Star Wars™: Galaxy of Heroes from Electronic Arts had a strong start with revenue reaching $1M in early May, but then saw a decline, stabilizing around $500K to $600K towards the end of June. Downloads surged to about 42.5K in late April but generally ranged between 12K and 20K for the rest of the quarter. Active users remained robust, fluctuating between 480K and 540K.
Epic Seven developed by Smilegate Holdings, Inc, displayed a peak in revenue of approximately $1.1M in late April, followed by a decline to about $311K by late June. Downloads peaked at around 18.7K in early May, but dropped sharply to below 2K by the end of the quarter. Active user counts showed a similar trend, peaking at about 83K in late April and then declining to around 53K by late June.
Dislyte by FARLIGHT saw its revenue peak at around $1.4M in mid-May, before gradually declining to roughly $395K by the end of June. Downloads were highest at approximately 257.5K in early May, but dropped steadily to about 8.5K by the end of June. Active users peaked at about 166K in mid-May, with numbers stabilizing around 79K to 86K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower's website.